By Jo Cole, Sarah Harrison, Danielle Dixon
The 3D paintings & layout publication comprises over 250 pages of tutorials, gains and interviews with the various absolute best 3D artists. additionally, you will discover a loose CD filled with tutorials and video tuitions so you might persist with so one can fine-tune your talents and techniques.
In this bookazine...
The final consultant to getting the main from your 3D initiatives final advisor to 3D artwork & layout - Introduce your self to the main elements of 3D artwork and layout. personality - grasp the fundamental paintings of the human shape. car - Inject a few flow into your 3D tasks. Arch-vis - locate suggestion on the earth round you. additionally inside... personality - precise layout - Packaging characters - Create a stylised 3D pinup - Gallery - by means of RenPeng Dong - Sculpt feathers and flames in ZBrush - grasp personality layout - Create reasonable eyes and pores and skin - I made this... The Interview - Futuristic Femme suggestion layout - Create the Futuristic Femme automobile - the long run in movement - layout a muscle automobile - Texture and render a muscle motor vehicle - I made this... AC Cobra - Scorpion spacecraft proposal layout - Modelling the Scorpio - Texturing the Scorpio - I made this... automobile layout - version a sizzling rod - Texture and light-weight a scorching rod Architectural visualisation - Architectural visualisation: consultant - gentle and render a home - I made this... Panoptican - lights for day and evening scenes - again to nature - growing practical visualisations in Blender loose with this bookazine... a ravishing CD packed jam-packed with 3D artwork and layout tutorials, video university and reference pictures.
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Additional info for The 3D Art and Design Book
I work in some basic eyes (spheres with coloured material groups), adjust the eyeholes to fit and then shape the lips by pulling the points around. I find that her hairstyle is quite important, so I block out her fringe (a modified plane primitive) and eyebrows (cloned polygons from her head) so I can visualise the face better. Basic ears are made from cylinders placed into position, and the nose is detailed using Cut and Extrude polygons for the nostrils. At this early stage, it can be useful to take advantage of smoothing groups to simulate sharp edges before we start subdividing the mesh – see the lips for an example d.
After more than three hours of rendering, I was ready to composite the images in Photoshop. My objective was to make the image look clearer and less computer generated by applying photographic effects like focus, vignette and film grade. The tinting/ grading effect is done by going to Image> Adjustments> Selective Color, and then modifying the colour values for the Black channel. Cyan-tinted black areas work particularly well in this case q. psd’ Sculpt feathers and flames in ZBrush Sculpt feathers and flames in ZBrush The Phoenix 2011 Follow the process of The Phoenix, from initial clay sculpt to applying feathers and flames to bring the bird to life Federico Scarbini is a freelance creature and character artist S culpting any bird can be a difficult task, but designing a phoenix can be even more difficult since dealing with feathers is always a tough job, and adapting them to a specific look is more like an ongoing learning curve as you push your techniques and skills.
For this reason, there is no global illumination I particularly like to mix soft shapes with hard surfaces in the same character, because I like to play with the notion of contrast 3D Art & Design 35 Character Create a stylised 3D pinup Belle 2011 A playful, sexy female character combining burlesque aesthetics with classy 3D modelling Andrew Hickinbottom is a freelance character modeller & 3D illustrator T he purpose of this extended tutorial is to show the development and creation of a stylised female pin-up character.