Download Quick: Time for .NET and COM Developers by John Cromie (Auth.) PDF

By John Cromie (Auth.)

On the center of Apple's highly renowned iLife software program suite-iMovie, iPhoto, iDVD, GarageBand, and iTunes-is QuickTime, the strong media engine that drives stylish functions for handling video clips, pictures, and audio documents. the iconic luck of QuickTime is in no small half as a result of its part structure. This key function has allowed it to include rising electronic media applied sciences and criteria one after the other as they've got seemed over the 12 or so years due to the fact its release. not one of the competing applied sciences even comes shut, not to mention on either Mac OS X and Windows.

QuickTime for .NET and COM Developers is the 1st advisor to QuickTime for builders utilizing renowned RAD instruments this kind of visible simple .NET, C#, and visible uncomplicated 6. A basic advent to QuickTime is through a close clarification of the QuickTime structure from a.NET and COM standpoint, liberally observed through code snippets. a few implementation examples illustrate key QuickTime gains, starting from an easy motion picture participant to a cosmopolitan interactive program. additionally lined is QuickTime scripting in either QuickTime participant (using home windows Scripting) and in Microsoft place of work functions (using VBA). short publications to constructing with QuickTime in Delphi and ATL/WTL also are included.

Part of the legit Quicktime Developer Series, publishing the best books on QuickTime in cooperation with Apple.

* the 1st ebook on QuickTime for .NET and COM software and scripting developers
* Written by means of one of many architects of Apple's QuickTime ActiveX/COM control
* deals a variety of pattern purposes and code examples

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Extra info for Quick: Time for .NET and COM Developers

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The first thing we must do is to add a QuickTime Control to the form from the Toolbox. This time, instead of setting properties via the Properties window or Property Page, we'll set them in some initialization code. This is generally better practice since it's all too easy to set properties manually via the Properties window and then forget that we've actually set them. 24 Chapter 2 Getting Started with the QuickTime Control The usual place to carry out any initialization of controls on the form is in the Forml_Load subroutine, which gets called just after the form and all its controls are loaded.

That's a good question, and to answer it we have to look a little more closely at how the QuickTime Control manages its relationship with QuickTime itself. Three key points to bear in mind are 1. QuickTime need be initialized only once by your application, or strictly speaking by any process, irrespective of how many movies the application might have open. 2. The QuickTime Control can be loaded by your application without having to load QuickTime itself, for example, when the control's container form gets loaded.

4. 5}. The control size never changes, and no attempt is made to constrain the movie within the bounds of the control: {1) if the movie is too big for the control, we see only part of it; {2) if the movie is too small, the control background color will fill any space surrounding the movie. Both aspect ratio and scale are retained; changes to scale simply determine how m u c h or how little of the movie is visible. This option can be useful where the control fills an area that is m u c h larger than the movie and where you want to position the movie centrally in that area.

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