Download Mastering Autodesk Maya 2014 Autodesk Official Press by Todd Palamar PDF

By Todd Palamar

Autodesk Maya is the industry-leading 3D animation and results software program utilized in videos, visible results, video games, and different genres. for those who already recognize the fundamentals of Maya and are able to bring up your talents, then this ebook is for you. approximately 1,000 pages are full of prepared, specialist, and priceless perception at the prime 3D software out there, allowing you to liberate the softwares extra advanced positive aspects. perfect as either an instructional and learn consultant for the Autodesk Maya examination, this Autodesk legitimate Press e-book will get you in control on Mayas newest beneficial properties and expands your talents with complex guideline on textile, fur, and fluids. positive aspects demanding tutorials and real-world eventualities from the various major execs within the will give you precious perception into the whole CG creation pipeline Covers the very newest Maya 2014 instruments and lines, together with updates to dynamics, Maya muscle, stereo cameras, resources, rendering with psychological ray, and extra is helping you achieve talent in high-level concepts for movie, tv, online game improvement, and extra If youve been searching for an entire, specialist caliber Maya source to show to time and again, glance no extra than getting to know Autodesk Maya 2014.

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In the Outliner, select the housing node, and MMB-drag it on top of the mount node. This is a way to parent objects quickly in the Outliner. 13. Click the plus signs next to the mount and housing nodes in the Outliner to expand the hierarchy. The lines indicate the organization of the hierarchy; the gunBarrels node is parented to the housing node, which is parented to the mount node. Shift+Click to Expand the Hierarchy You can expand an entire hierarchy with one click in the Outliner. Just Shift+click the plus sign for the hierarchy you want to expand.

Keyframes also can increase the scene size (the amount of storage space the scene uses on disk). Be cheap with your keyframes, and use the Key Selected feature to keyframe only the channels you need. Avoid using the s hot key to create keys on everything. 18. To remove keys, you can highlight the channels, right-click, and choose Break Connections. This removes any inputs to those channels. The values for the current keyframe will remain in the channels. The channels are color-coded to show what kind of input drives the channel: Pink indicates a keyframe.

Ma from the chapter1\scenes directory on the book’s web page. Searching Features in the Outliner A complex scene in Maya can easily have hundreds of nodes. Just one character often has associated geometry, dozens of animation controls, joints, textures, and so on. Add another character to the scene with its own set of node networks, and the Outliner can become very cluttered very quickly. Establishing an organized naming system for the nodes in your scenes has many benefits, one of which is that you can use the search feature in the Outliner to filter what is displayed, thus making it easy to access the nodes you need.

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