Download Dragons of Dreams: Dragonlance Module Dl10 (Advanced by Tracy Hickman PDF

By Tracy Hickman

Silvanesti...ancient fatherland of the elves. The wonders of Silvanesti are fabled all through Krynn - the wonderful thing about its woodland the place every one tree is uniquely formed by way of elven ability, its gardens of track, its towns molded lovingly from uncut stone.... All this and extra make up its mythical beauty.

Yet now the Silvanesti elves are long past. For lengthy years, their warriors stood opposed to the hordes of the Dragonarmy. Then, without notice, they fled their wondrous land and journeyed into the west. anything extra negative than dragons triggered the autumn of the everlasting Kingdom.

At the bidding of Princess Alhana, you input the fabled Land of Dreams...now fallen right into a nightmare!

"Dragons of desires" alternatives up the story of Tanis, Caramon, Raistlin, and others as they flee from the ruins of Tarsis. it's the 10th in a chain of fifteen DRAGONLANCE adventures to be used with the complicated DUNGEONS & DRAGONS online game process. you could play this event on its own or as a part of the grand DRAGONLANCE tale.

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Additional resources for Dragons of Dreams: Dragonlance Module Dl10 (Advanced Dungeons & Dragons)

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The choices are: 1. damage by Kin Should the real Lorac be struck by the real Alhana for any kind of actual damage, the King will awaken. This action must have been foretold by the coin toss to work. If not, the King will not react. Alhana’s touch will not work either. (You may use the chart under Love of Alhana here if you wish. ) 2. The Power of the Gods Goldmoon, Loralon, or Waylorn are all true clerics. Any of the following clerical spells may be used to awaken Lorac from his dreamweb: Dispel Magic (Against 21st level magic) Remove Curse (Saving throws apply; Lorac saves with 6 + on d20.

HIDE I N S H A D O W S 2 0 % , HEAR N O I S E I 5 % , See back of card for more information. CLIMB W A LLS 8 7 % . See back of card for more information. alhana starbreeze STR 9 WIS I5 CON I0 INT I6 DEX I3 CHR I5 AC 7 T H LEVEL H I G H ELVEN FIGHTER THAC0 I4 AL LG HP 32 -2 (PLATE ARMOR + 3 , S H I E L D +I) WEAPONS STR 8 WIS I6 CON I4 INT 9 DEX I3 CHR I5 AC LONGSWORD +3 (ID8 + 3; IDI2 + 3; THAC0 npc waylorn wyvernsbane II) ( I D 6 + 2 , I D 6 + 2; TH A C 0 1 2 ) THAC0 I6 HP 28 AL N 5 (LEATHER ARMOR + 2 , SMALL SHIELD) WEAPONS 3-8; SHORTBOW + 2 AND QUIVER OF 20 ARROWS 7TH LEVEL DRUID STAFF OF THE SERPENT (PYTHON) (3-8/ THAC0 EQUIPMENT I4) AS SELECTED BY PLAYER, 500 STL/ I 0 0 0 G P W MAXIMUM EQUIPMENT AS SELECTED BY PLAYER; 5 0 0 S T L / I 0 0 0 G P W MAXIMUM LANGUAGES COMMON, SOLAMNIC, SILVANESTI ELVEN, QUALINESTI ELVEN, DWARVEN LANGUAGES ELVEN, QUALINESTI COMMON, ELVEN, DWARVEN, DRACONIAN See back of card for more information.

Level 3: cause blindess, dispel magic, prayer. Level 4: cause serious wounds (x2). Verminaard once controlled the lands on the Abanasinian peninsula from the Seeker kingdoms to the Plains of Dergoth and was working to extend his power. The heroes cast him to his death in Thorbardin. He awoke in this land, from which he can find no escape. Verminaard is a Dreamshadow only, drawn from the minds of the PCs. As such, the spirit of his malice lives on! Random encounter Chart In addition to the set Encounters and Events in this adventure, the following Random Encounters can occur.

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